#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <GL/glut.h>
#define ROUND(a) ((int)+.5)
void display(void) {
int xa = 10, ya = 3, xb = 56, yb = 98;
int dx = xb - xa, dy = yb - ya, steps, k;
float xincre, yincre, x = xa, y = ya;
glCol...
30 июль 2014, в 22:35